The Systems Alliance dispatches a team of soldiers to Fehl Prime in 2183 in response to Blood Packmercenaries laying siege to the colony. Most of the troops are killed, but thanks to the leadership qualities of Lieutenant James Vega the survivors manage to turn the tide and proceed to wipe out the mercs. Anderson and Admiral Hackett commend the Lieutenant for his actions, ordering his squad to stay put in the colony for its continued safety because of its importance.
Two years later, Alliance Command provides military-grade kinetic barriers and a defense cannon for the colony's protection. This is due to a spate of human colony disappearances in the Terminus Systems, where Fehl Prime is located. The official word they give to their subordinates when asked, however, is "no comment". Most people on Fehl Prime are happy with the Alliance help, with a few exceptionsbecause their work is repeatedly being interfered with.
Soon enough, a massive Collector vessel arrives on the colony and begins harvesting the human population. The kinetic barriers prove useless against the deployed Seeker Swarms and the defense cannon ultimately gets destroyed, having been fired at the alien ship at half power out of concern for civilian casualties.
Nevertheless, the surviving Alliance soldiers manage to obtain some good from the fiasco, salvaging intel about the invaders, dubbed Collectors, but at the cost of the colony itself. Anderson and Admiral Hackett promote Vega for this and bestow him an N7 commendation.
Mass Effect 3 编辑
In 2186 CE, the Alliance became aware that the Reapers were making an incursion into their space. While Admiral Hackett began mobilizing the fleets, an emergency defense committee attempted to evaluate the threat and consulted Commander Shepard, who had firsthand experience with the Reapers. Despite these preparations, they were too little, too late.
The Reapers plowed through the Alliance's defenses, eliminating the Alliance's leadership by destroying Arcturus Station and conquering Earth in a matter of hours. The Alliance was forced to abandon Earth, but later returned with a fleet made up of a coalition of the galaxy's races in an all-or-nothing bid to defeat the Reapers using the Crucible. During the interim, strike teams composed of Alliance and alien allies were mobilized and deployed across the galaxy in an effort to counter the Reapers wherever they appear.
The Alliance survives in varying degrees at the end of the Reaper war. Even if the Crucible unleashes energy that destroys every synthetic in the galaxy, enough personnel survive on various disabled spaceships across the void. In all other scenarios, Alliance forces help in rebuilding efforts.
The Alliance is responsible for the governance and defense of all extra-solar human colonies, and represents humanity on the galactic stage. It is a supranational government, and is based on a parliamentary system, with the Alliance Parliament based at Arcturus Station. It is unknown if the representation is based on the population of member nations on Earth and the colonies, or if all nations and colonies involved receive the same amount of parliamentary members. Several seats are elected by 'spacers' defined as citizens who spend a significant amount of their time in space and do not stay too long on any one colony or planet.
The Alliance government is headed by a Prime Minister; as of 2186, this position was occupied by Amul Shastri. It is unknown whether the Prime Minister is an elected member of Parliament, or is appointed to the position. While the Alliance is a supranational government, the member nations retain their individual sovereignty back on Earth.
Among the Citadel races, the Alliance is considered a sovereign nation and no other species has right of oversight into Alliance affairs.
The Alliance military is respected by the Citadel races for its novel tactics and technology. Their strength lies in fire support, flexibility, and speed. The Council regards the Alliance as a "sleeping giant" as only 3% of humans volunteer for military service. They make up for low numbers with sophisticated technical support in the form of VIs, drones, artillery, and electronic warfare, and emphasis on mobility and individual initiative. Their military doctrine is not based on absorbing and dishing out heavy shocks like the turians and krogan. Rather, they bypass enemy strong points and launch deep into their rear, cutting supply lines and logistics, destroying headquarters and support units, leaving enemies to "wither on the vine".
On defense, the Alliance military lives by Sun Tzu's maxim, "He who tries to defend everything defends nothing." Only token garrisons are placed on their colonies. These are intended for scouting rather than combat, avoiding engagement to observe and report on invaders using drones. However, the Alliance stations powerful fleets at mass relay nexuses so that in the event of an attack they respond with overwhelming force.
The Hahne-Kedar company and Aldrin Labs are key suppliers of the military. All soldiers receive gene therapy for improved strength and stamina. The Alliance also recruits biotics, who are trained using techniques developed at BAaT. The new L3 biotic implants are considered a significant step forward in biotic amplification.
At the time of the First Contact War in 2157 CE, the Alliance possessed a navy consisting of over 200 vessels ranging from small hundred-meter frigates to imposing kilometer-long dreadnoughts and carriers. By 2183 CE, it is recognized as one of the greater military forces in Citadel space. As a signatory of the Treaty of Farixen, the Alliance is restricted to building and maintaining a smaller number of dreadnoughts compared to the turians. The Alliance Navy has made up for this with the innovative design and deployment of carriers, which are as large as dreadnoughts, but are not constrained by the treaty because their primary armament consists of fighters instead of ship-length mass accelerator cannons. The Alliance Navy is headquartered at Arcturus Station in the strategically invaluable system of Arcturus, which contains several primary mass relays that link to major human colonies, and the secondary mass relay that leads to Sol and the human homeworld of Earth.
The Alliance has quickly become a key player in the galactic economy, with several large human corporationstaking their market share. The Alliance economy, though growing, does not yet come close to that of the asari or turians and is only approaching that of the elcor. The Alliance and the Turian Hierarchy have become large trade partners despite lingering animosity over the First Contact War. Although humans have claimed many systems in the Attican Traverse and the Skyllian Verge, many of them contain rich resources which have not been fully surveyed, so the Alliance Geological Service (AGeS) offers bounties to those willing to explore these frontiers. The Alliance's various national treasuries are linked to the Citadel's credit network.
According to the VI Glyph, the Alliance offers a number of benefits and a generous retirement package for its soldiers. After seven years of service, a sabbatical to a planet of choice can be arranged.
Overall, the Systems Alliance enjoys good relations with the Asari Republics and the Salarian Union, and it maintains a cold, yet relatively friendly, relationship with the Turian Hierarchy, though animosity over the First Contact War and the occupation of Shanxi remains. The fractured krogan rarely associate with the Alliance, and there is little, if any, dialogue with the quarians and their Flotilla, though they are not on bad terms. Because of Earth's colonization of the Traverse and the Skyllian Verge, humans remain the natural rivals of the batarians. Practically, the Alliance has no other allies.
In 2165 the Alliance was granted an embassy on the Citadel, electing Anita Goyle as the first human ambassador. The Alliance desires a bigger role in galactic politics, preferably even a Council seat. If they get a seat, they can use the Council's resources and political pull to protect their colonies and interests, as well as being acknowledged as one of the senior races in Citadel space. The galaxy knows it is only a matter of time before the Alliance gets a say but the ambassadors believe it should happen sooner rather than later. In 2183, the Alliance got its first human Spectre, Commander Shepard, bringing the Alliance one step closer to the Council.
Despite Earth's relatively unblemished diplomatic record, however, the Alliance is still feared by many aliens because they hold the opinion that the Alliance is expanding too fast. The Alliance draws some distrust from humans as well. It was not taken seriously until the First Contact War proved how much humanity needed the Alliance; as Doctor Chakwas points out, the Alliance is now essential to human colonization and expansion in the Attican Traverse.
Currently, the Alliance's most notable human dissenters are supporters of Terra Firma, a political party who opposes humanity's growing integration into the galactic community. Terra Firma believes humanity needs to stand alone if they are to remain strong. The party has been getting much negative attention from both humans and aliens. The Illusive Man, on the other hand, believes that humanity should be ascendant over all other races. He sees the Alliance as nothing more than weak conformists who kneel before the Council. The Alliance is also sometimes criticized by colonists for its defensive tactics (see above). The fact colonial garrisons are meant for scouting rather than defense means that, in the event of trouble, the cavalry often only arrive once the damage has been done.
The Alliance is open to helping biotics integrate into normal human society, particularly welcoming their enlistment in the military. They now provide funding to the Ascension Project, a second-generation biotics training program, to allay any fears from the public that they are creating supersoldiers. However, some biotics, particularly L2s with severe health problems, oppose the Alliance, believing it is responsible for their suffering because of the failures in initial Alliance-sponsored biotic research. The issue of L2 reparations has created further anger and distrust.
The Alliance military has developed unique weapon and armor systems for its troops. Many of these were initially created for the exclusive use of N7 Marines. The Alliance's Offensive Handgun Project has also produced several specialized pistols.
- Arcturus Station - the massive and well-defended space station which serves as the capital of the Systems Alliance.
- Czarnobóg Fleet Depot - a base located a dozen light-years away from the colony of Amaterasu.
- Fort Charles Upham - a base on the surface of Saturn's moon Titan where Alliance soldiers undergo Hostile Environment Assault Training.
- Gagarin Station - also known as "Jump Zero", a remote research facility on the outskirts of the Sol system.
- Jon Grissom Academy - in orbit over Elysium, this station serves as an educational facility for gifted children.
- Luna Base
- Unnamed Rhode Island base
- Unnamed United Kingdom base
- Unnamed Vancouver base